Agh so deep! I love this idea of bossifying the theme ('Homework' was also the perfect palette to choose!). Took me a while to realise but you've really captured the traits well in the dragons! This would be a great boss in a genre mashup between art tutorial and RPG ⚔️🖌️ (bring back the NDS?!)
Thanks! Yeah the idea was to make Hue/Saturation/Brightness into the monsters; a little abstract but definitely gave a fun direction to work with! Haha would love to see an ArtRPG like that 😄
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i just watched the video for this , i love your videos an work
Really appreciate that, thanks! :D
Agh so deep! I love this idea of bossifying the theme ('Homework' was also the perfect palette to choose!). Took me a while to realise but you've really captured the traits well in the dragons! This would be a great boss in a genre mashup between art tutorial and RPG ⚔️🖌️ (bring back the NDS?!)
Thanks! Yeah the idea was to make Hue/Saturation/Brightness into the monsters; a little abstract but definitely gave a fun direction to work with! Haha would love to see an ArtRPG like that 😄
Nice, I like the metaphor of struggling with the palettes. The choice, what to do etc, at least that’s how I read it.
Thanks dude! Totally, that was exactly the thought; battling with colour selection - and especially for the jam in deciding what palette to use! 😅
The mix of techniques here absolutely slaps. It's a really complete scene!
Hey thanks! Took a lot of back-and-forth with the tile count limit, but I was committed to trying a full illustration this time! :D